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Realme Employees Reviews, Feedback, Testimonials

Consumer ElectronicsShenzhen, China1,001-5,000 employees
3.8
5 reviews

About Realme

Realme is a global consumer electronics brand primarily known for smartphones, smart devices and IoT products. Founded in 2018 and headquartered in Shenzhen, China, Realme delivers value-oriented handsets, wearable tech, audio accessories and smart h...

Detailed Realme employee reviews & experience

Employee Testimonials

You will hear a lot of different stories from people working here. Some say they love the fast pace and product launches — “you learn something new every month” is a common line. Engineers and product folks often mention hands-on experience with mobile hardware and software as a big plus. On the flip side, a few employees say deadlines can get intense around launches and campaigns, and that work can spill into weekends. Sales and retail staff often highlight commission opportunities and the camaraderie on the floor. Overall, testimonials lean positive: people enjoy the product focus and team energy, but you should expect busy stretches.

Company Culture

The company culture at Realme feels youthful and performance-driven. There is a visible emphasis on speed, market responsiveness, and design. Teams are encouraged to move quickly and take ownership of outcomes. You will find a mix of creative, tech, and sales-oriented subcultures depending on the department. Company culture at Realme rewards initiative, but it may be less formal than in legacy firms. If you like fast cycles and visible impact, this environment suits you. If you prefer slow, process-heavy workplaces, you may feel out of sync.

Work-Life Balance

Work-life balance at Realme varies by role. Product development, marketing, and retail launches can demand longer hours and weekend work, especially in pre-launch phases. Office-based corporate roles report a reasonable mix of flexible hours and mandatory in-person time; remote days are sometimes allowed. In short: work-life balance at Realme is achievable in steady-state periods, but launches and targets will require extra effort.

Job Security

Job security is generally stable for core functions like R&D, supply chain, and key operations. There are occasional restructurings tied to market cycles or strategic pivots but large-scale layoffs are not a frequent pattern. You will find that performance and alignment with business goals strongly influence retention. Contract and temporary roles naturally carry more uncertainty.

Leadership and Management

Leadership projects a clear commercial focus and a drive to capture market share quickly. Senior leaders often communicate priorities clearly and push for measurable results. Management style tends to be directive when speed is needed, and empowering when teams show consistent delivery. There are opportunities to work directly with senior leaders on product launches, which can be educational and motivating.

Manager Reviews

Managers are generally described as hardworking and accessible. Good managers provide clear expectations and fast feedback during high-pressure periods. Some employees report variability in managerial quality—some managers are more supportive of career growth, while others focus strictly on delivery numbers. If you join, finding a manager who balances coaching with accountability will matter a lot for your experience.

Learning & Development

Learning and development options exist but are mixed. There are product trainings, onboarding sessions, and occasional external workshops. Technical teams get hands-on learning through real projects, which many consider a valuable classroom. Formal budget for courses and certifications is available but may vary by level and country. You will learn a lot on the job, but self-driven learning will accelerate your growth.

Opportunities for Promotions

Promotions are tied to performance and demonstrated impact. High performers who take ownership of key projects often move up faster. The company favors merit-based movement, and there are visible ladders for engineering and product roles. However, promotions can be competitive and may require taking on stretch responsibilities.

Salary Ranges

Salaries depend heavily on location and role. As a rough guide:

  • Entry-level (sales, junior engineer): $8,000–$25,000 per year (or local-equivalent ranges).
  • Mid-level (product, experienced engineer, marketing): $25,000–$60,000 per year.
  • Senior roles (senior engineer, product lead): $60,000–$120,000+ per year. These are approximate ranges; local markets and cost of living differences mean actual figures vary. Compensation tends to be competitive versus local peers.

Bonuses & Incentives

Bonuses and incentives are part of the package. Sales and retail teams have clear commission structures tied to targets. Corporate staff normally receive performance-based bonuses; timing and size depend on individual and company performance. Senior hires may get additional long-term incentives. There are seasonal incentives linked to product launches and sales peaks.

Health and Insurance Benefits

Health benefits are standard for large consumer electronics firms. Medical insurance, basic dental coverage in some regions, and sick leave are provided. Parental leave policies exist and differ by country. Wellness programs and occasional health check-ups are offered in many offices. Benefits quality depends on the local HR policy and regional regulations.

Employee Engagement and Events

Employee engagement is active and often centered around product launches and regional festivals. You will see town halls, product demos, team outings, and launch events that build camaraderie. There are informal recognition programs and some peer-awarded rewards. The vibe is energetic and event-driven.

Remote Work Support

Remote work support is available but not universal. Many corporate and tech roles have hybrid flexibility, while manufacturing, retail, and on-site operations require in-person presence. Tools for remote collaboration are in place, but remote-first policies are not the norm across all teams.

Average Working Hours

Average working hours typically range from 9 to 10 hours on workdays, with spikes during launches and campaigns. Some teams operate slightly longer shifts in peak periods. Expect deadlines to extend your day occasionally.

Attrition Rate & Layoff History

Attrition is moderate and tends to be higher in sales and retail roles, which are often target-driven. Corporate and R&D attrition is lower but present among mid-level staff seeking rapid career growth elsewhere. There have been periodic restructures aligned with market strategy, but broad layoffs are not a recurring theme.

Overall Company Rating

Overall, the company offers a dynamic, high-energy workplace with solid learning opportunities and competitive pay for many roles. You will find the environment rewarding if you thrive on fast product cycles, visibility, and clear targets. If stability and a slow-paced culture are your top priorities, this may feel intense. Overall rating: 3.8 out of 5 — strong for growth-minded professionals, mixed for those seeking steady routine.

Detailed Employee Ratings

3.2
Work-Life Balance
3.4
Compensation
3.6
Company Culture
3.8
Career Growth
3.4
Job Security

Filter Reviews

5 reviews found

Employee Reviews (5)

Read authentic experiences from current and former employees at Realme

4.0

Product Manager - Brand Marketing Review

MarketingFull-timeHybrid
September 1, 2025

What I liked

Strong brand presence and a lot of exposure to cross-functional stakeholders.

Areas for improvement

Work gets hectic around launches; too many meetings some weeks.

4.0

Regional Sales Manager Review

SalesFull-timeFlexible
July 10, 2025

What I liked

Good commission structure and autonomy, flexible hours.

Areas for improvement

Sometimes regional targets feel unrealistic during market slowdowns.

5.0

Software Engineer II Review

R&DFull-timeHybrid
June 15, 2025

What I liked

Great technical mentorship, open culture, cutting-edge projects and fast product cycles.

Areas for improvement

Promotion cycles could be faster.

3.0

Customer Support Engineer Review

Customer SupportFull-timeOn-site
April 20, 2025

What I liked

Supportive teammates, decent training when I joined.

Areas for improvement

Low pay compared to market and long shifts; processes changed often which was frustrating.

3.0

Hardware Test Engineer (Contract) Review

Hardware LabContractOn-site
March 5, 2025

What I liked

Hands-on testing experience and good lab facilities.

Areas for improvement

Contract ended abruptly and exit communication was poor.